top of page

Observer (Design Pattern) [Video]

In programming, a design pattern is a repeatable solution to a common problem. Generally, it gives you a structure to follow when designing your code.


In this video, I review the Observer design pattern, which is useful when you are creating software that has one entity that needs to send out updates to many other entities. One example of this would be a security camera sending information to an alarm system.



Comments


bottom of page